rionaleonhart: final fantasy x-2: the sun is rising, yuna looks to the future. (you'll never see it coming)
I've been thinking recently about silent protagonists.

It tends to put me off trying a videogame if the protagonist is silent. I often find it hard to get invested in silent protagonists, and that can really impair my enjoyment of a game. If I'm going to spend hours inhabiting a particular character, I'd like to care about that character!

However, in recent years, I've discovered a couple of silent protagonists who really clicked for me. I thought it might be interesting - for me, if no one else - to consider which silent protagonists work for me, and what makes them work.

Therefore: here's a list of silent protagonists from games I've played, in roughly descending order of fondness!

I'm defining 'silent protagonist' here as a character who hits both of the following points:

a) They are unvoiced or minimally voiced. They might have voiced action grunts or brief battle quotes, but they're never going to say an eloquent line of dialogue aloud.
b) If they speak at all, it's exclusively or almost exclusively through occasional dialogue options chosen by the player. They don't paraphrase or elaborate on the dialogue option; the text in the option is all you get.

I've omitted characters from games I never really played enough of to form a strong impression of the protagonist, e.g. Bloodborne and the various Zelda games I've unsuccessfully attempted to get into. I've also probably omitted some characters just because they slipped my mind.


Silent protagonists I love:

Protagonist (Persona 5). I've never seen another silent protagonist with quite as much personality as Joker. Plenty of voiced protagonists don't have as much personality as Joker. His animations are stylish and distinctive; his dialogue options are frequently hilarious. He's a bold, playful, sarcastic little shit and I love him.

Sunny (Omori). The game really immerses you in Sunny's head, in a very literal way. Although he never speaks, I got a strong impression of his fears and delusions and psychological struggles, and I ended up getting very attached to this kid. Omori doesn't typically give you choices more complex than 'yes/no', but I found it interesting that the game would sometimes offer yes/no choices as a way of indicating hesitation, fear or reluctance; there are times when just the fact that you're being offered the choice tells you something about Sunny's character, because it means he's torn between the two options.

Kris (Deltarune). I find Kris fascinating. There's something so strange and dark and unsettling about them, and the glimpses we get of their character paint an interestingly complicated picture. They're lonely, they're bored, they're an outcast, they're sentimental, they have a cruel streak, their friends mean a lot to them. The player, in their role as the one controlling the protagonist, is able to make Kris do things against their will, but it's unclear how Kris feels about the player's presence overall. I'm so interested to see how the rest of Deltarune goes.


Silent protagonists I like:

Chell (Portal). Chell is truly silent, never gets so much as a dialogue option, but the gameplay conveys an impression of her character as relentlessly determined. She also stands out to me for being a female silent protagonist, which I haven't seen many of! It often feels like protagonists aren't allowed to be female unless there's somehow a reason for them to be female, so I appreciate the fact that Chell is a woman despite the fact that, if she were a man, pretty much nothing about the game would change. She's not a woman for plot purposes. She's not a woman for eye candy purposes; it's a first-person game and you almost never see her on screen. She just happens to be a woman.

Protagonist (Persona 3). I'm talking about the original game here, as I haven't yet played Reload. The Persona 3 protagonist doesn't have anywhere near the amount of personality that comes through in Persona 5's protagonist, but I still got a slight impression of his character. The Persona 3 protagonist generally comes across to me as clueless and eager to please, which is mildly endearing.

Protagonist (Persona 4). Again, I only got a faint sense of personality from Persona 4's protagonist, but there's still enough there for me to pick up on something: a quiet, serious, dedicated kid who cares very strongly about his friends. He also loves cats; that's important!

Sonic (Sonic the Hedgehog). Sonic gets an unfair advantage here because I used to watch The Adventures of Sonic the Hedgehog and read Sonic the Comic! But his animations still give him some cute personality as a silent protagonist, e.g. the way he gets visibly impatient if you leave him motionless.

Amaterasu (Okami). I considered putting Amaterasu in the 'basically indifferent to, but they get points for being cute' tier below! But, in addition to being cute, she gets extra points for the touch of personality in her reactions, and in being able to bite anyone.

Stanley (The Stanley Parable). As with Chell, Stanley is truly and completely silent, but the nature of the gameplay gives you an impression of his character: rebellious, contrary, curious. He's really only made interesting by the narrator's obsession with him, though.


Silent protagonists I'm basically indifferent to, but they get points for being cute:

Ori (Ori and the Blind Forest). Ori is, to be fair, very cute, and a little personality comes across in the story cutscenes. It's possible I'm ranking Ori down slightly because I hated the ending of Ori and the Will of the Wisps so much that it impacted my feelings about the entire series.

Dixie/Donkey/Diddy Kong (Donkey Kong Country). There's some personality in their animations, but I never became invested in them as characters.


Silent protagonists I'm indifferent to:

Frisk (Undertale). There's some cute personality in some of the ACT options, but overall I didn't get especially attached to Frisk.

Jak (Jak & Daxter). In the first game, I had no real interest in Jak; the most interesting thing about him is probably the fact that this quiet kid is friends with the non-stop chatterbox Daxter. (Which works out pretty well; as a quiet kid, I found it comfortable to be friends with other kids who were happy to talk without much input from me!) In Jak II he gained the ability to talk (and a lot of trauma) and immediately became a lot more interesting to me!

Reycho (World's End Club). This kid has basically no personality, but he escapes last place because he joined in the stupid 'A human, a human, a human!' dance that made me crack up.

Mario (Super Mario series). Mario is, of course, a classic videogame protagonist who has starred in a lot of well-crafted games! But I do not care about him as a character.


Separately, there's a 'this isn't a character; this is just me' section that doesn't really fit into the fondness ranking:

Protagonist (Pokémon). The protagonist of Pokémon games is just me. It's a kid, and it's often a boy; in Pokémon games where you choose the protagonist's gender, I'll just go with whichever protagonist I prefer the design of. But it's still me.

When I'm playing as a boy in Pokémon games, I usually name the protagonist Rakuni. (If I'm playing as a girl, of course, I'll go with Riona.) But 'Bulby is the protagonist's Bulbasaur' or 'Bulby is Rakuni's Bulbasaur' would be an absolutely insane thing to say. Bulby is my Bulbasaur.

There are Pokémon protagonist designs I like more than others; my favourite is the male protagonist (Hilbert) in Pokémon Black and White. But I can't rank the characters by fondness; they're all just me.


I'm not sure what conclusions I can draw from this exercise!

I suppose, looking back over this list, I find it interesting that my three favourite silent protagonists each caught my attention in different ways. Joker's personality shines through in his charming animations and fun dialogue options. Sunny's trauma and inner thoughts are conveyed to the player through the game's environments and mechanics. Kris is a mystery who you learn about primarily through the way other characters react to or talk about them.

So I suppose there are multiple ways to create an interesting silent protagonist! It's still rare for games to present me with a silent protagonist who really catches my attention, but it's good to know that it can be done.
rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
Over the past few years, I've noticed a pattern where I go into a spiral of writer's insecurity after posting certain types of fic. These are usually little ficlets, or fics made up of thematically connected scenes.

Basically, the fics that set off my insecurity are fics that don't have a story; they're little pieces of character introspection or interaction that don't really go anywhere. I worry that I'm wasting people's time with them.

This is extremely silly for a number of reasons, among which are:

- I don't judge other people for writing similar things at all! Why would I? If it's something I'm not interested in, I don't have to read it; if it's something I am interested in, I'll be delighted that it exists.
- Fics made up of thematically connected scenes are extremely common! The '5+1 Things' format is an entire fanfiction genre devoted to it, and there are 32,000 works with that tag on AO3.
- My fanfiction is not taking up vast tracts of space on the Internet that could otherwise be used for more 'worthwhile' writing. AO3 isn't going to run out of space to host someone's novel-length masterpiece because I posted something frivolous.

Anyway, in an effort to be less silly about this, I thought I'd attempt some low-pressure frivolous writing. Therefore: am I actually going to post a fic request meme? I haven't done this in over a decade!

Tell me a fic concept you'd like to see me write, and I'll attempt to write a few lines of it.

If you're not sure which fandoms I'm familiar with, the fandom list on my AO3 account is probably a good place to start. If you have multiple ideas, feel free to make multiple requests and I'll pick which one(s) to write.

There are a handful of things I'd personally prefer not to write, e.g. suicide, sexual content involving characters under fifteen, Teddie from Persona 4. If you're not sure where my boundaries lie, though, you're welcome to suggest your idea anyway; I can always just opt not to write it.

Also, if someone else in the comments posts a concept that appeals to you, feel free to write it yourself!
rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
[personal profile] pict demanded to know all my ambitious fic ideas, which reminded me of something I've been thinking about doing for a while: archiving the fic ideas I've been scribbling down in my diaries.

Every year, I buy the same style of diary, which has a couple of blank pages at the back. I've been using these blank pages to note down fic concepts since 2013. Some of these get written! Many of them don't.

If I type up the unwritten concepts, maybe one of them will inspire me? (Or indeed inspire someone else? Feel free to let me know if you're interested in writing any of these!) At the very least, they'll no longer be languishing in old diaries I rarely look back at.

These are sorted in alphabetical order by fandom; the notes under any particular fandom may contain spoilers for the canon. Some ideas are extremely vague; some are very specific. Crossovers are filed haphazardly under whichever fandom feels right in the moment. The tags on this entry should give you an idea of which fandoms are represented, if you're wondering whether anything you know is in here!


A huge pile of unwritten fanfiction ideas. )


I'm not sure this exercise has actually sparked any inspiration, but it's good to have all these ideas in one place. If any of these would particularly interest you, let me know!
rionaleonhart: kingdom hearts: riku, blindfolded and smiling slightly. (we'll be the darkness)
Some more notes on Persona Q! These run from the Inaba Pride Exhibit up to the third floor of the clock tower.

Yukari's response to 'we should all go to a festival together!' is 'Oh, hmm. That does sound fun... But you'll be there, won't you, Teddie?' and I'm glad she understands my 'I love everyone here, EXCEPT TEDDIE, WHO I AM FORCED TO SIT THROUGH FOR TIME WITH THE CHARACTERS I LOVE' struggle.

Rise's disappointed that she wasn't in the party to see Kanji's bad bad bathhouse!

Akihiko's characterisation in this game is generally very poor, but it's cute to see him and Chie training together.

It's lovely to see everyone talking about the possibility of Kanji becoming a teacher. And Kanji actually starting to consider it!

Yosuke's canonically flustered by the giant sweaty muscular loincloth man monster. Sometimes I wonder whether 'Yosuke is very clearly into guys and repressed about it' is just in my head. It's not.

Chie: You don't use me enough in battle.
Riona: Oh, I'm sorry, Chie! Let's do some fighting together.
Teddie: You don't use me enough in battle.
Riona: Good.

Oh, wow, the game actually addresses the fact that the games these characters are from aren't set in the same year! (I'd be really interested to see the Persona 4 cast's reactions if they get home and try to look their new friends up online.)

Awww, seeing the Persona-users of the future gives Mitsuru hope!

Yukiko wants to see Akihiko in a skirt! I'm enjoying Yukiko in this game. (Yukari's also into the idea!)

I still don't understand how this game managed to get Akihiko so wrong. He's not stupid and he's not reckless, going by everything we see in Persona 3. Where has this characterisation come from?

Holy shit, I was not expecting this game's plot to be so devastating. I didn't know it had a plot beyond 'Persona characters from different games hang out'!

Also, I went 'oh, wow, I hadn't realised Rei's voice actor was this good' when the plot kicked in, and I looked her up; it's Ashly Burch, voice of Chloe Price and Aloy! Suddenly I can hear her so clearly. She's giving a very intense performance!

Tentarafoo continues to be phenomenally useful. I love you, Yosuke. I think you're wonderful.

It's nice that Yosuke's privately telling me how much he admires Kanji, but you could tell Kanji that once in a while, Yosuke, rather than just teasing him!

Yosuke really cares about the entire team! It's very sweet. It's nice to see him and Rise have a warm interaction, too!

I told Yosuke he's cool, and he went into a blushing panic. ('Yosuke is flustered,' the narration informed me.)

'Hey, maybe what's good about me is that I'm blessed with the friends I have.' You're so cute, Yosuke.

Protagonist: Say nice stuff about me!
Yosuke, blushing: Huh? Well, it's kinda tough saying it to your face... I can't say stuff like how you're reliable and cool and great at playing along, you know?

Yosuke's got it so bad. I love it. (RD's response to the screencaps I've been sending her: 'riona he's so extremely gay for you. every single one of his lines could have NO HOMO at the end of it and read the same.')

I just end up cooing over Yosuke whenever I try to talk about this game. I'm not sorry. I love this stupid in-denial kid more than he deserves.
rionaleonhart: twewy: joshua kiryu is being fabulously obnoxious and he knows it. (is that so?)
I've now seen the first six episodes of the World Ends with You anime! It's not a bad adaptation, but it does feel very videogamey. This is because it's adapted from a videogame, of course, but seeing the characters completing obvious videogame missions does sometimes leave me wondering why I'm watching this, rather than playing it. It's a great story, but it's very much a story that works best in the original medium.

I also feel the anime waters down the characterisation slightly. Joshua, in particular, is not enough of an unbearable little shit. If I don't want to strangle him within sixty seconds of meeting him, he's not Joshua.

Also, Joshua is too tall! I always envisioned him as noticeably shorter than Neku; it's very weird to see them around the same height. Joshua's supposed to be tiny and frail!

I think Joshua may actually be taller than Neku in the anime, which is obviously illegal. In the game, Neku thinks 'this pipsqueak is my new partner?' when they first meet!

All that said, the anime does have some nice little additions, particularly with regard to Eri. And it's cool to see the characters in motion! I love how closely the art style matches the game. (The World Ends with You has a very distinctive graffiti-inspired visual style: bold designs, thick black lines.)

Plus there's some weird, sinister homoeroticism between Neku and Joshua, and that's very important.


More notes on Persona Q! I've just finished the Evil Spirit Club labyrinth. (The Evil Spirit Club is much more unsettling than I expected of a non-horror game on the 3DS and I do not like it at all. I slowed down on playing Persona Q for a while because it was entirely too scary.)

I'm glad this game gave me the opportunity to say that Yosuke is one-third handsomeness, but also why is it letting me flirt with Yosuke if it won't let me follow through?

('Whoa... C-c'mon, you're embarrassing me!' Yosuke responded, blushing.)

Holy shit, Tentarafoo is a lifesaver. I never realised how useful it was before. I've started using it at the beginning of every battle.

heck yeah, gonna hide from a cursed doll in a bathroom stall with my boyfriend

(and also Mitsuru and Ken I GUESS)

'Sorry, I was daydreaming, so I'm not sure what you asked me.' I'm glad Persona 3 protagonist Kosuke is living up to my 'clueless weirdo' headcanon characterisation now that he actually has dialogue.

It's lovely to see Kanji clumsily offering Ken advice and support!

'I'll show you what a man I am,' Kanji mumbles in his sleep. I love Kanji.

Elizabeth left me a secret message, and Yosuke was really unreasonably excited by the prospect that she might be confessing her love to me, just absolutely thrilled, and I felt pretty bad about having to tell him that the note said 'the price tag is still on your clothes'. It's okay, Yosuke; you don't have to settle for vicariously being with me.


I'm glad Persona Q has reminded me of how much I love Yosuke Hanamura (it's a lot), but now I'm torn between 'I should write more fanfiction about Yosuke!' and 'I don't have any inspiration'. I checked my list of unwritten fic ideas to see whether it had anything to offer, but the only Persona 4 concepts listed are unhelpfully vague:

- something about Persona 4 inspired by Higurashi (small towns!) or maybe Silent Hill (fog!)? Either of these would probably be a good opportunity to psychologically destroy Yosuke. (Or anyone else, but, let's be honest, it's going to be Yosuke.)
- Persona 4/FFXV: can you make Yosuke and Prompto meet? (Should you?)


Come to think of it, the Evil Spirit Club labyrinth makes a Silent Hill-esque Persona fic strangely plausible.

Yosuke meeting Prompto does sound potentially delightful, but I'm a little afraid that, if I attempted to write it, they'd end up sounding exactly the same and I'd be exposed as a fraud who can't differentiate characters.

Maybe at some point I should try to write a hundred words of every concept on my 'unwritten fic ideas' list and see whether any of them get a foothold. (Although I'm not sure about some of these ideas. 'Community/Utena. Jeff at Ohtori Academy. Meets Akio, goes "wow, so much better than the dean", gets banged.')


I think Persona 4 might be my favourite Persona game, which is impressive, because I played Persona 5 and went 'holy crap, I love this game, this is incredible. I suppose I'll check out Persona 4, but there's no way it won't be a disappointment after this.' And then I loved Persona 4, if possible, even more.

The Persona series isn't perfect by any means, but it's brought me so much joy during a worldwide joy shortage. Easily my best discovery of 2020.
rionaleonhart: kingdom hearts: riku, blindfolded and smiling slightly. (we'll be the darkness)
'I keep starting games and not getting anywhere with them. I need to stop jumping around and - ooh, Persona Q is on sale!'

I've just finished the Group Date Café! My notes are below, cut more for length than anything else; there's nothing particularly spoilery here. I'll be honest: I'm mostly just talking about my fondness for Yosuke.


Rambling about Persona Q: Shadow of the Labyrinth. )


'You fix Yosuke with a gentle gaze...' WHY CAN'T I KISS HIM

I was really hoping the mysterious matchmaker would pair me up with Yosuke, but it paired me up with Koromaru, who is admittedly a pretty strong choice.

(Turns out it was all just a setup for the clergyman to try to murder us, so I did not actually end up marrying the dog.)

Some of the characters in Persona Q have better portrayals than others. Akihiko's portrayal, in particular, is a shame; it feels like the game has forgotten everything that made him interesting and endearing in Persona 3. But, overall, this game is fun crossover nonsense and I'm having a good time.
rionaleonhart: final fantasy xiii: lightning pays intense attention to you. (speak carefully)
In my last entry on Persona 3, I said I wanted fanfiction where everyone sadly bangs. I didn't quite manage that, but I did get Yukari to miserably make out with most of her fellow members of SEES. It's been a while since I last wrote a character/everyone fic!

I called the protagonist 'Kosuke' all the way through this fic and then had to find-and-replace to 'Minato' and it felt so wrong.


Title: Eye of the Storm
Fandom: Persona 3
Rating: 15
Pairing: Yukari/everyone, with mentions of protagonist/everyone
Wordcount: 3,500
Summary: “If this is the end, I just... want to be close to all of you.” Yukari pauses. “Does that make sense?”


Eye of the Storm )
rionaleonhart: kingdom hearts: riku, blindfolded and smiling slightly. (we'll be the darkness)
I've finished Persona 3 FES! (The main game, at least; I haven't attempted The Answer.)


Spoilers up to the end of Persona 3. )


I think Persona 3 is where my reverse rampage through the Persona series comes to an end, alas; I don't have any way of playing the earlier games, and in any case I've heard Persona 3 is where the series really found its format. I don't love it quite as much as I love its sequels, but I've still had a good time.

I'm very glad I got into this series! We're living in a strange time when there's not much to do and effective distractions are extremely valuable, so I'm grateful to Persona 5, Persona 4 and Persona 3, each of which managed to keep me occupied for over a month.
rionaleonhart: the mentalist: lisbon, with time counting down, makes an important call. (it's been an honour)
I'm up to early December in Persona 3!

Aigis analysed Akihiko's runs and prepared a training regimen for him, and she's happy that he liked her suggestions enough to take them on board! That's very cute.

Mitsuru doesn't express doubt or guilt very often, but, when she does, Akihiko is always the first to reassure her.

The dates with Elizabeth are a delight and I wish there were more of them. I love her enthusiasm.

The dog thinks I'm hungry and gave me some of his own dog food! The best boy!


Persona 3: spoilers up to early December. )


Incidentally: Ryoji? Yusuke, Yosuke, Kanji, Kenji, Ryuji and Ryoji? This series is just taking the piss now.
rionaleonhart: final fantasy versus xiii: a young woman at night, her back to you, the moon high above. (nor women neither)
I’m into October in Persona 3!

Delighted by Cynical Tough Guy Shinjiro pretending to be asleep when people come into the room so they won't catch him watching cooking shows. I seem to be fondly going 'what a loser' a lot as I play this game, but, in my defence, it's full of losers.

Also endearing: how fond he is of the dog. He reassures Koromaru that he doesn't blame him! He makes him food!

Aigis sneaking into our room to watch us sleep, meanwhile, is TERRIFYING.


Spoilers for Persona 3 (October) and Persona 4 (December). )


Uh, Nozomi, you okay, buddy?
rionaleonhart: okami: amaterasu is startled. (NOT SO FAST)
(EDIT: I forgot to mention what this entry is about! It's about Persona 3, you'll be astonished to hear.)

AKIHIKO PRACTISING TERRIBLE PICK-UP LINES ALONE IN HIS ROOM. 'Y'know, the Beef Bowl place... Hey... M-Maybe we could "meat" up there!' What a loser. I love him.

Maya, it strikes me as unwise to send the game developers the logs of your in-game conversations with a teenager about how hot your student is.

Shinjiro believes he caused someone's death and he's coping terribly with it and he is immediately much more interesting to me.

I don't think Ken is old enough to consent to fighting his way up a giant tower full of monsters while repeatedly shooting himself in the head.

Can't believe the dog turned me down when I invited him to the movies.

Wait, apparently you can take the dog to the movies, but it was on a day when I was out with Kenji? Ugh, I knew I should have turned down Kenji's invitation.

I'm going to reload my save. This will not stand.

Okay! Koromaru and I have now been to the cinema together and all is well in the world. Well, we got kicked out of the cinema, so not all is well, but I'm still extremely pleased to have made the attempt. (The dog was very upset until I promised to get him the film on DVD.)

'Have you ever thought of what you're living for?' Junpei asks, and I choose 'No' without hesitation. Kosuke has never thought about anything.

I can't work out whether Keisuke is supposed to be this unsettling. His portraits are absolutely terrifying. (Also, I was not aware that this game would include a Keisuke when I named the protagonist Kosuke. I'm glad Keisuke isn't a major character; that would be very confusing.)

It cracks me up that a question mark appears over Akihiko's head whenever Junpei starts rambling about Chidori. Akihiko just doesn't understand romance! It doesn't cross his radar at all! It's delightful.

For anyone following along without playing: yes, I did open this entry talking about him practising pick-up lines. This was solely because he was challenged to a 'picking people up' contest and he's really competitive; it would never occur to him to try to pick someone up otherwise.

(He failed to pick anyone up, but I'd sort of love to see what would have happened if he'd succeeded and was left going 'wait, what happens now? what are you supposed to do when you flirt with someone and they reciprocate? do you... do you train together? do you challenge them to a boxing match?')
rionaleonhart: okami: amaterasu is startled. (NOT SO FAST)
Persona 3 keeps giving me apathetic too-cool-to-care dialogue options and I keep refusing to even consider them. Kosuke Niwa has nothing in his head but fluff and a cheerful desire to please, and I resent this game's attempt to suggest otherwise.

I'm entertained by Kosuke and Yukari getting awkward over almost being seen having a SCANDALOUS HUG.

'Hey, d-do you like the ocean? Um, yeah, I like the ocean too. Did you know triathletes who train at the beach perform better than those who practise indoors?' Akihiko's strategy for trying to pick people up is incredible and I don't see how anyone could resist.

What's the point of trapping all the characters in an abandoned underground facility together if they're just going to beat the Shadow they went there to fight anyway, call for help and immediately get rescued offscreen? (It's possible that the answer is 'fanfiction material'.)

Surprising lack of reaction from Kosuke to learning that one of his teachers is planning to seduce him. Maybe he thinks it's a different teenage Kosuke who also happens to be orphaned and to have transferred to a school in the same town this year.

Akihiko was taking a beating in a battle, and he asked permission to escape! 'I can't hold out much longer; can you manage without me?' I didn't know party members could do that; that's a really interesting touch!

Do Yukari and Junpei not get along, or do they get along really well? It's surprisingly hard to tell the difference. Come to think of it, this game's successors also have close but antagonistic boy-girl friendships: Yosuke and Chie, Ryuji and Ann.

'Sometimes, that girl over there who's stalking me loses my trail. Then what...? I don't know why, but I get anxious when that happens. Wait a sec... Am I obsessed with her, too...?' I am suddenly FASCINATED by these two nameless NPCs.

Terrible dilemma: this game has introduced a dog who can join my battle team. But I already have a team I'm happy with: Kosuke, Yukari, Akihiko and Mitsuru. But I want the dog!

I suspect I'll stick with my current team, but, if someone does get supplanted by the dog, it'll probably be Mitsuru. She seems to have slightly different 'act freely' AI to everyone else. When we're facing enemies that are weak to lightning, Akihiko will knock them all down with his lightning magic, like the good boy he is. When we're facing enemies that are weak to ice, there's at least a forty percent chance that Mitsuru will ignore her own ice abilities and run over to stab them in the face.
rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
More Persona 3! I'm just before the exams in July.

'I hate people with no common sense. I don't mean you, of course.' Hidetoshi, are you saying I've got common sense, or are you saying I'm the exception to your hatred?

(It's the latter, of course. Kosuke has no common sense at all. The inside of his mind is just a non-stop loop of the Magic Roundabout theme.)

Sort of intrigued by the weirdness of Kosuke and Yukari in the love hotel, their minds foggy and confused, while a disembodied voice tries to manipulate them into banging.

It's implausible that Mitsuru and Akihiko are also slightly awkward after their own haunted love hotel experience. The disembodied BANG YOUR FRIENDS voice should have no effect on them, given that Mitsuru entirely disregards the existence of sex and Akihiko doesn't know what it is. Don't question my headcanons. I'm right.

It's just occurred to me: other than Yukari, I could choose the party for that mission. Does the voice try to persuade Junpei and Akihiko to bang if you bring both of them along?

Junpei resents me for being the main character. If it's any consolation, Junpei, I have no idea why these people trust me in a leadership role either.

There's conflict between Yukari and Mitsuru as well! The characters of Persona 4 and Persona 5 felt very much united in their respective causes, so it's interesting to see the tension in the Persona 3 team.

I'm really curious to learn more about Mitsuru and Akihiko's history of fighting Shadows together, as kids who were shoved into this world way too early. I hadn't realised they'd been at it for years! Explain why I had to start exploring Tartarus from floor one, guys.

Knowing that Akihiko and Mitsuru have been acquainted for a good while does make me more curious about their awkward experience in the love hotel. The impression I get is that they're allies first and friends second and have never looked at each other as sexual beings in their years of knowing each other, and then a haunted love hotel made them look at each other that way.

Fuuka's very sweet. She just wants to be useful!

Junpei worrying that fighting is all he's good for is making me feel slightly bad for never having him in the battle team. I won't even give him that!

I'm so glad this game lets you feed a hungry cat back to health. This is exactly what I want to do in every game.
rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
Persona 3 FES continues! I think I'm somewhere in late June.

Kosuke going 'yes, I'll give this shady "hey there, hot high school student, want to make your fortune" guy 20,000 yen' is not doing anything to change my headcanon that he is extremely stupid.

Bebe is ridiculous, but his enthusiasm is pretty cute. What a sweet kid. I'm worried about him.

Yukari sort of reminds me of Final Fantasy X's Yuna at some points, but I can't work out exactly how. I suppose they're both considerate with a fearless streak. I love that Yukari was so passionate about research that she nearly dragged us all into a fight with some thugs.

Akihiko strikes me as a guy who'd give really good hugs, but it never occurs to him to hug anyone, so nobody gets to experience them. What a waste. (This is why people read this journal, I assume. Where else are you going to get this sort of insightful character analysis?)

'I’m glad she wants to be part of the team. I’m looking forward to the next mission.' Akihiko's very sweet, and it still takes me by surprise every time. I can't get past the moment I first saw his character design and went, 'Well, obviously this guy is going to be an arsehole.'

Speaking of confused expectations: I'd heard you needed maximum courage to start Fuuka's social link, so I was expecting Fuuka to be hugely intimidating. Turns out she's very polite and soft-spoken and you just need to be brave enough to eat her experimental cooking.

While Kenji is still far from my favourite social link, I did enjoy the line 'Kenji is talking to himself and doesn't seem as if he'll ever stop'.

Koromaru is a very good boy! But I asked 'can I pet him?' and was told 'yes, you can pet him' and then didn't get to pet him, which is frankly outrageous.

Wait, there are security cameras in our bedrooms? That doesn't seem right, particularly as the security recordings appear to be freely accessible in an unlocked room.

Predictions for how Kosuke's dormmates would react if they saw him having sex on the security camera:

- Yukari or Fuuka would be shocked and embarrassed.
- Junpei would be alarmingly enthused and bombard us with questions about it for weeks.
- Mitsuru would calmly disregard it as irrelevant, just like all the recordings of Kosuke studying into the night.
- Akihiko would assume we were just wrestling.
rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
More Persona 3 FES!

I'm genuinely grateful for the existence of the Persona series. At a time when leisure options are severely limited, it's hard to overstate how valuable it's been to have these long, engaging games to get lost in.

Oh, damn, apparently I missed the chance to start Yuko's social link! Damn damn damn. She declined to walk home together the first time I asked her, so I didn't ask her at the second opportunity; I didn't realise you had to ask her both times if you wanted to become friends!

What a player-unfriendly game. I retract my gratitude.

I was worried when I heard about the jealousy mechanic in this game, meaning it's difficult to hang out with multiple female characters. Apparently I've dealt with that by completely failing to persuade any female characters to hang out with me. Your girlfriend can't get jealous if she doesn't exist!

My trust in Shuji has increased enormously now that I've learnt he spends his time alone coming up with terrible jokes to tell everyone.

Akihiko seems more friendly than I'd expected from his 'wait, aren't you Draco Malfoy?' appearance! Also, after Junpei went 'boo, Akihiko's joining the team? I wanted a girl instead,' Akihiko asked me whether I'd also prefer a girl to him and seemed reassured when I went 'what, no, glad to have you on board,' which is sort of endearing.

This is the first Persona game in which I haven't studied obsessively in the lead-up to exams, perhaps because I am headcanoning Kosuke as good-hearted but not at all smart. It wouldn't seem right if he got excellent exam scores straight out of the gate. Kid's a doofus who just wants to sing karaoke by himself and hang out with the nice old couple at the bookshop.

The Persona 4 protagonist was the responsible one, always helping everyone he came across. Kosuke 'you tell someone to cheer up if they're grieving, right?' Niwa tries, but I don't think he could help his way out of a paper bag.

Kosuke's courage level starts out as 'timid'. I would contest this, because, as a fairly timid person myself, I think I would baulk at the prospect of shooting myself in the head with a magic gun, even if it did summon a catgirl to destroy my enemies.
rionaleonhart: final fantasy viii: found a draw point! no one can draw... (you're a terrible artist)
More Persona 3 FES! I'm coming up to the May full moon, which I... assume is significant, given that the game keeps me informed of the current phase of the moon at all times. Maybe we're all werewolves.

I'm not sure about this condition thing. SP conservation is already enough of an issue when I'm dungeon crawling; I don't want to have to worry about whether my party members are tired on top of that!

I just want to be able to push my friends to exhaustion without having to feel bad or face any consequences. Come on.

One interesting point about the tiredness system: it does force me to pace myself. In 4 and 5, I'd go to the other world once per story arc and stay there for hours. In Persona 3, I have to break the dungeon crawling up into manageable chunks, which does at least mean the fighting and story sections are more evenly distributed.

KENJI DON'T ASK OUT YOUR TEACHER

I've taken a quick dislike to Kenji (it's possible this is a completely unfair 'you're not Yosuke >:(' reaction), so it's perhaps unfortunate that he's the only social link I have a matching Persona for. I was about to hang out with him, and then he made a weird comment about Yukari, so I turned around and walked straight to the other side of the classroom to hang out with the track team instead. Yukari is best girl, admittedly, but I don't want to hear it from you!

(Very confusing that, having spent a couple of months talking about Yosuke and Kanji, I'm now talking about Kosuke and Kenji. I realise a significant proportion of this is my own fault, given that it was my decision to name the protagonist Kosuke.)

This game hasn't clicked with me as swiftly and completely as its successors, perhaps because I haven't fallen in love with any of the characters yet. But I'm only a handful of hours into an eighty-hour game; there's time!

I'm strangely charmed by the fact that one of your social links is someone you hang out with on an MMO. Brings back memories of Runescape. Kosuke's dynamic with the elderly couple is also pretty endearing; they keep giving him food!

I caught myself smiling on my date with Elizabeth. What a wonderful weirdo. She's having a great time.

'Your Charm changed from "Plain" to "Unpolished"!' Ouch.

It's interesting to see the characterisation impressions the Persona protagonists give me, given that they don't really speak for themselves. Rei (my Joker) is sarcastic, playful and a little reckless, but he studies hard to fight against the negative impression people have of him. Toya (my Yu) is steady, direct and thoughtful, and he takes his responsibilities seriously, although he does also spend hours playing with cats on the street and flirt with Yosuke at every opportunity. And I'm still getting to know Kosuke, but so far he's coming across as, er, clueless and eager to please, bless him.
rionaleonhart: kingdom hearts: riku, blindfolded and smiling slightly. (we'll be the darkness)
I wanted to take a week or so to digest Persona 4, and by 'digest Persona 4' I may mean 'read a vast, incredible, harrowing fic where Yosuke is trapped in an abusive relationship with the culprit' ([livejournal.com profile] sympathy_crime, upsetting content of all stripes, I'm a couple of chapters from the end and it's honestly one of the best things I've ever read), but I'm now feeling more or less ready to tackle Persona 3 FES!

One of the few things I'd osmosed about the Persona series before venturing into it was 'people summon things by shooting themselves in the head?', so it'll be interesting to play the game that does, in fact, include that.

Given that this series includes a Yusuke and a Yosuke, it's tempting to name the protagonist Yasuke. Maybe not. I might call him Kosuke instead, to continue the 'one letter changed' pattern.

I was just thinking 'what should his family name be?' and then 'well, I went with Hiwatari for the Persona 5 protagonist; maybe he could be Kosuke Niwa, for another DN Angel-inspired name?' and then 'wait a second, wasn't Kosuke actually the name of Daisuke Niwa's father?' Fine. I'm playing as the dad of the DN Angel protagonist. That's what's happening now.

I went to the in-game loo and laughed aloud at 'You relieved yourself. Your condition has become "Great".'

Oh, here's Junpei! I'm very wary of this guy because he's often mentioned in the same breath as Yosuke and Ryuji, respectively my favourite and second favourite characters in the series. You've got very big shoes to fill, Junpei, and I'm not sure I like your hat.

Junpei... looks like he could be a younger Iwai, actually. Huh.

Akihiko, meanwhile, is clearly Draco Malfoy. I'm not falling for this.

Shuji's only just introduced himself and I already don't trust him.

I'll be honest: seeing this kid casually shoot himself in the head in the middle of battle is pretty unsettling.

The problem with going backwards through this series is that every game is slightly more inconvenient to play. The further back I go, the fewer opportunities I have to save. I realise the content of this journal may suggest otherwise, but I can't actually play videogames every hour of the day; please let me leave off when I need to!
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